Website powered by

ZModeler - Bike

When ZBrush 4R7 came out I tried to get familiar with ZModeler.
I modeled everything with the ZModeler-Brush, then created the dynamic subdivs. I got the high and the low and did a quick uv in modo and got everything to substance painter for baking and using some smart materials.
I know there are hard baking issues, but for the quick workflow with ZBrush to Substance I was just testing how far I get in a short time.